Development of Android-Based Mobile Learning Media for Computer Device Materials as Teaching Materials for Informatics Subject Teachers
DOI:
https://doi.org/10.32585/affective.v1i1.19Keywords:
Development, Mobile Learning, Computer Devices, InformaticsAbstract
The development of information and communication technology has brought significant changes to the world of education. One of these changes is the increasing use of technology-based learning media, such as mobile learning, which offers integration and accessibility in the teaching and learning process. However, the main challenge in implementing mobile learning is ensuring that the media suits the needs and characteristics of teachers and students. This research aims to develop mobile learning media that is suitable and appropriate for Computer Science teachers at SMPN 1 Bendosari in learning Computer Science, especially in computer hardware material. The research method applied is the Research and Development (R&D) method using a development model known as the ADDIE model. The ADDIE model consists of five main stages, namely Analysis, Design, Development, Implementation and Evaluation. The results of research and development show that mobile learning media regarding computer hardware in Computer Science subjects has been tested by media experts and subject matter experts. At the expert evaluation stage, the material expert rated the product at 4.6 (good category). Media experts gave the product a score of 4.35 (good category). The results of the mobile learning media feasibility test also show that the media is suitable for use. Thus, the conclusion of this research is that the mobile learning product produced has met the required standards and is suitable for use as teaching material for teachers in computer science learning, especially in computer hardware material at SMPN 1 Bendosari. The contribution of this research is the development of mobile learning media that is effective and in accordance with the required educational standards, especially in computer hardware material. The resulting products not only provide practical tools for teachers in the learning process, but also encourage wider and more effective use of technology in the school environment.