Cognitive Development Journal https://ojs.edutechpublishing.com/index.php/cognitive <p><em>Cognitive Development Journal is a scientific journal that focuses on research and understanding of cognitive development in humans, published biannually in June and December. This journal presents scientific articles that discuss various cognitive aspects, including thinking processes, memory, language, problem-solving, perception, and intelligence. The articles in this journal encompass experimental studies, longitudinal research, case studies, and literature reviews that contribute to our understanding of individual cognitive development from infancy to adulthood.</em></p> en-US <div class="page"> <p>Authors who publish with this journal agree to the following terms:</p> <ol> <li>Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a<a title="LICENSE" href="https://creativecommons.org/licenses/by-sa/4.0/" target="_blank" rel="noopener"> </a><a href="https://creativecommons.org/licenses/by-sa/4.0/" rel="license">Creative Commons Attribution-ShareAlike 4.0 International License</a> that allows others to share the work with an acknowledgment of the work's authorship and initial publication in this journal.</li> <li>Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgment of its initial publication in this journal.</li> <li>Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See <a href="http://opcit.eprints.org/oacitation-biblio.html" target="_blank" rel="noopener">The Effect of Open Access</a>).</li> </ol> <p>This work is licensed under a <a href="http://creativecommons.org/licenses/by/4.0/" rel="license">Creative Commons Attribution 4.0 International License</a>.</p> </div> edutechpublishingmedia@gmail.com (Journal Administrator) edutechpublishingmedia@gmail.com (Journal Administrator) Tue, 31 Dec 2024 00:00:00 +0000 OJS 3.2.1.2 http://blogs.law.harvard.edu/tech/rss 60 Project-Based Learning: An Innovative Learning Model to Improve the Understanding of Science in Fifth-Grade Students https://ojs.edutechpublishing.com/index.php/cognitive/article/view/36 <p>The lack of understanding of elementary school students in the subject of science, especially the material on the human digestive system, is the background of this study. The purpose of this study is to improve the understanding of fifth-grade students on the material on the human digestive system by using the Project-Based Learning (PjBL) learning model. The method used in this study is classroom action research consisting of 2 cycles with four stages, namely planning, action, observation and reflection. The data analysis techniques used in this study are participatory observation techniques, data utilization techniques and document data analysis. The subjects of the study were 15 fifth-grade students. The results of the study showed that students' understanding increased after the PjBL model was applied, as evidenced by the percentage of students' average scores in the pre-cycle not reaching the criteria for achieving learning objectives; then in cycle I, the score increased by 13% and in cycle II it increased by 20%. This research is expected to contribute to educational institutions to provide information in improving the quality of education.</p> Fiskawati Derate Asprila, Singgih Subiyantoro Copyright (c) 2025 Fiskawati Derate Asprila, Singgih Subiyantoro https://creativecommons.org/licenses/by-sa/4.0 https://ojs.edutechpublishing.com/index.php/cognitive/article/view/36 Tue, 31 Dec 2024 00:00:00 +0000 The Use of Quizizz Media to Increase Students' Interest in Learning Science at Primary Schools https://ojs.edutechpublishing.com/index.php/cognitive/article/view/38 <p>Learning media must be used to improve the quality of learning in the digital era. Learning media can inspire and motivate students to learn which will later increase students' interest in learning. This research aims to increase the learning interest of class IV students using learning media in the form of Quizizz. This type of research is Classroom Action Research, with the research subjects being class IV students, totaling 15 children, 6 girls, and 9 boys. Using instruments in the form of observation data, evaluation tests, and interviews. The Classroom Action Research design was carried out in 2 cycles with each cycle going through the stages: (1) Planning, (2) Implementation of Action, (3) Observation, and (4) Reflection. The results of this research show that the learning interest in fifth-grade increases by using Quizizz media. Based on the results in cycle I, without using the Quizizz application, the % of student's interest in learning was 59.64%, classified as in the medium category. Meanwhile, in cycle II, with the implementation of the Quizizz application, the percentage of interest in learning increased to 74.29%, entering the high category. This increase proves that the use of Quizizz interactive learning media is effective in increasing students' interest in learning. Therefore, implementing Quizizz in the learning process is an effective strategy for teachers to increase students' interest in learning in fifth-grade.</p> Sofa Binti Masruroh Edi Handoko, Singgih Subiyantoro Copyright (c) 2025 Sofa Binti Masruroh Edi Handoko, Singgih Subiyantoro https://creativecommons.org/licenses/by-sa/4.0 https://ojs.edutechpublishing.com/index.php/cognitive/article/view/38 Tue, 31 Dec 2024 00:00:00 +0000 The Role of Counselors in Handling Traumatic Victims of Sexual Violence https://ojs.edutechpublishing.com/index.php/cognitive/article/view/42 <p>Sexual violence is a case of violence that still occurs in Indonesia, even Sukoharjo Regency. This phenomenon is of particular concern to government agencies, namely DPPKBP3A Sukoharjo Regency. This government institution has a counselor who is required to be able to meet the current needs of society. Namely in the process of assisting victims of sexual violence. This is because sexual violence that occurs on children will have a negative impact. Children who experience sexual violence will be psychologically disturbed and can disrupt their growth and development process. The role of the counselor here is very important, not only in psychological assistance but also in his role during the counseling process and carrying out the functions of a counselor. The focus of this research is the role of counselors in dealing with traumatic victims of sexual violence. The conclusion of this research is that the role of counselors is very important in treating traumatic victims of sexual violence. The programs provided by DPPKBP3A Sukoharjo Regency are very helpful in treating victims of sexual violence. Inhibiting factors and clouding factors are obstacles and opportunities in assisting the treatment of victims of sexual violence.</p> Sinta Nalita Sari Rahmawati, Aldila Fitri Radite Nur Maynawati, Billdy saputro, Akhmad Setyawan Copyright (c) 2024 Sinta Nalita Sari Rahmawati , Aldila Fitri Radite Nur Maynawati, Billdy saputro, Akhmad Setyawan https://creativecommons.org/licenses/by-sa/4.0 https://ojs.edutechpublishing.com/index.php/cognitive/article/view/42 Tue, 31 Dec 2024 00:00:00 +0000 The Influence of Gadgets on Development Cognition in Early Childhood https://ojs.edutechpublishing.com/index.php/cognitive/article/view/43 <p>Cognitive development is the mental ability to process information, think, learn and solve problems. The effect of gadgets on early childhood cognitive development is very important. This is because the rapid development of technology and the increasing use of gadgets among children trigger concerns about their impact on child development and The benefits of this study are to increase parents' and educators' awareness of the impact of gadgets on child development, provide scientific information about the effect of gadgets on children's cognition, and help develop effective educational strategies. This study can also help parents and educators in making decisions about the use of gadgets and improve the quality of education and child development. This study aims to determine the effect of gadget use on early childhood cognitive development at Sabulus Naimata PAUD. The research method applied was descriptive qualitative with a population of 45 children aged 4-6 years. Data collection techniques were interviews and documentation studies. The research participants were one teacher and three parents, as well as document analysis related to the use of gadgets in PAUD. The results of data analysis show that gadget use has a significant influence on early childhood cognitive development. The influence can be positive, such as improving problem-solving skills and creativity, but also negative, such as being easily distracted, less active in playing, and difficulty concentrating. This study concludes that the use of gadgets in early childhood at PAUD Sabulus Fani Naimata has both positive and negative impacts. It is expected that parents and teachers can assist and limit children to use gadgets and balance them with other activities that support children's cognitive development.</p> Yensi Yusniati Betty, Fredericksen Victoranto Amseke Copyright (c) 2024 Fredericksen Victoranto Amseke; Yensi Yusniati Betty https://creativecommons.org/licenses/by-sa/4.0 https://ojs.edutechpublishing.com/index.php/cognitive/article/view/43 Tue, 31 Dec 2024 00:00:00 +0000 Preparing Indonesian Primary School Teachers for Deep Learning: Readiness, Challenges, and Institutional Support https://ojs.edutechpublishing.com/index.php/cognitive/article/view/44 <p>The growing influence of deep learning technologies in everyday life has created new demands for educational systems worldwide, prompting efforts to introduce basic concepts of artificial intelligence at earlier stages of learning. In Indonesia, while digital literacy initiatives are gaining momentum, the preparedness of primary school teachers to teach deep learning concepts remains largely unexplored. This study aims to investigate the readiness of Indonesian primary school teachers to teach fundamental deep learning principles, identify the challenges they face, and assess the level of institutional support available to them. A mixed methods design was employed, combining quantitative survey data from 215 teachers with qualitative insights gathered through focus group interviews. The survey measured readiness across technical, pedagogical, and institutional dimensions, while thematic analysis was used to explore deeper experiences and perspectives. The findings reveal that while teachers express strong enthusiasm and recognize the importance of introducing deep learning, their technical understanding and pedagogical confidence remain moderate. Access to training opportunities and digital infrastructure emerged as critical enablers, whereas a lack of curricular guidance and institutional support was cited as major barriers. Teacher motivation is not lacking; rather, systemic support must be strengthened to turn readiness into effective practice. Preparing teachers for deep learning education requires comprehensive strategies that integrate professional development, curriculum design, and infrastructure improvement. This study enriches the limited literature on AI education at the primary level in developing countries and offers practical recommendations for policymakers and educational stakeholders seeking to build future-ready classrooms.</p> Singgih Subiyantoro, Mohamad Zain Musa Copyright (c) 2024 Singgih Subiyantoro, Mohamad Zain Musa https://creativecommons.org/licenses/by-sa/4.0 https://ojs.edutechpublishing.com/index.php/cognitive/article/view/44 Tue, 31 Dec 2024 00:00:00 +0000